Civilian
The civilian side
Civilians, vehicles, firearms, court cases and emergency calls live in the civilian view, and everything units can look up starts here.
Every record a unit can look up was created here. A community's records start empty and fill as players create civilians.
Every account has civilian access, including accounts that joined with a patrol or dispatcher code.
Clear your call before opening CIVILIAN. Opening it takes you off duty as a unit.
The pages
HOME lists the services: register a vehicle, renew a registration, create a civilian, register a firearm, your court cases, and an emergency call. Pick one.
CIVILIANS creates and edits identities. See civilians.
VEHICLES and FIREARMS hold registrations against a civilian. See vehicles and firearms.
COURT shows your cases and the notices the judicial desk sends you. See going to court.
EMERGENCY submits an emergency call into the community's CAD queue. See emergency calls.
The header in this view shows PORTAL and CIVILIAN. A submitted emergency call returns a case number at the time it is sent.
The limits
Five civilians per account per community. Five vehicles and five firearms per civilian. Reaching a limit returns a message naming it.
These are per community. The same account can hold a separate set in each.
What units see
A civilian becomes a person record on creation, searchable by name, date of birth or licence number. A registered vehicle is searchable by plate. A registered firearm is searchable by serial or make.
Officers can add flags and notes to those records. Neither is visible to the player the record belongs to.
Registration status on a vehicle and status on a firearm are set by the owner, and both appear on the return an officer receives. See flags and person notes.
Deleting
Deleting a civilian also removes records associated with that civilian. Review the confirmation carefully. See civilians.
Back to the PlateNet documentation index / All Civilian pages