Patrol CAD
Signal 100
Signal 100 creates an emergency priority-zero call, attaches your unit and assigns additional units even when automatic assignment is disabled.
SIGNAL 100 is in the Patrol CAD toolbar. It is the only CAD action that asks for confirmation.
Raising one
- Enter your location. Required. When you are on duty in game, a CURRENT LOCATION row shows the street you are on, with ADD. ADD fills Location with it. A Signal 100 raised with that location unchanged is placed on the map at your position.
- Select ACTIVATE SIGNAL 100.
- Answer the confirmation, which asks "Broadcast SIGNAL 100 to all units?"
The call is created and you are attached to it.
In game, /panic raises one at your position, as does the emergency button on a radio linked to PlateNet.
What Signal 100 does
It creates a priority-zero call and attaches the activating unit.
Signal 100 assigns additional units. See automatic assignment for staffing rules.
It remains active when ordinary automatic assignment is disabled for the dispatcher session.
Signal 100 priority cannot be changed.
Position in the call list
A Signal 100 sorts above every other call for every unit. Only your own current call appears higher on your screen. The exception is a community whose call order is Newest first, where it sorts by time like every other call. See community administration.
It opens as an active call rather than waiting in the queue.
Clearing
A Signal 100 clears the same way as any other call, with a disposition and CLEAR CALL. See working a call.
Access
Any unit with patrol access can raise one.
Back to the PlateNet documentation index / All Patrol CAD pages