Community administration
Community users and permissions
The users grid sets patrol, dispatch, management and supervisor access per member, scoped by department, and is where access is revoked.
The USERS tab is a grid with one row per member. Columns for USER, CALLSIGN, DEPARTMENT, PATROL, DISPATCH, MANAGE, SUPERVISOR and ACTIVE.
Rows are read only until EDIT is pressed on that row.
What the department column controls
PATROL and SUPERVISOR are per department. The department dropdown on the row decides which department those two checkboxes describe, and changing it updates both to show that member's access in the selected department.
DISPATCH, MANAGE and ACTIVE apply across the whole community regardless of the dropdown.
Making somebody a supervisor in one department means selecting that department on their row, ticking SUPERVISOR and saving. Their access in other departments is unchanged.
Granting patrol in a department
Select the department and tick PATROL. Saving adds them to it.
Unticking PATROL with a department selected removes them from that department. If that was their last department, they are no longer a patrol unit.
SUPERVISOR implies patrol access in that department.
Supervisor standing and report review
Supervisor standing is per department and determines which reports a member can review. See reviewing reports as a supervisor.
ACTIVE
Unticking ACTIVE keeps the member in the community and stops their access working.
It cannot be unticked on your own row, which returns "You cannot disable yourself."
Owner and manager differences
Only the owner can grant management access to another member, and only the owner can edit or remove a member who already holds it.
You cannot remove your own management access. The owner row cannot be changed from this panel.
Removing somebody
REMOVE asks "Remove this user from the community?" and takes them out of it. Their Portal no longer shows this community.
Their account and characters remain, as do their reports, BOLOs, person notes and the records they created.
You cannot remove yourself, and you cannot remove the owner.
Setting a unit off duty
A member who is on duty shows SET OFF DUTY beside REMOVE. It asks to confirm, then sets them OFF DUTY and releases them from any call they are on. The call log reads "<callsign> set off duty by <your name>." and the roster updates for everyone within a few seconds. Nothing else about the member changes; they can go 10-8 again at once.
Only the owner and community managers see the Community Panel, so only they can do this. The owner cannot be set off duty from here, and you cannot do it to yourself: use SIGN OUT.
Units that close the CAD or leave the game go off duty on their own. See unit status. SET OFF DUTY is for the unit who is still connected but should not be on the roster.
Audit log
The owner sees an AUDIT LOG under the users grid. Each row is one action a manager or the owner took on another member: setting a unit off duty, removing a member, changing their access, or setting their callsign. It shows when, who did it with their callsign, and what they did to whom. The last 100 entries, newest first. Managers do not see this list.
Callsigns
The CALLSIGN column lists every member's callsign. Press EDIT on the row, type up to six characters in the field, and press SAVE with the rest of the row. Nothing on a row, the department dropdown included, can be changed until EDIT is pressed; SET OFF DUTY is the exception. The same rules as the member's own unit profile apply: unique within the community, and the moderation list. The radio alias follows the new callsign. The change is written to the audit log and to the member.access Discord notice, and the member sees it on their next CAD action.
Managers cannot set another manager's callsign; the owner can. Nobody but the owner sets the owner's callsign. A member carrying the PLATENET STAFF badge sets their own callsign; the field on their row stays locked for everyone else, though they can still be removed from the community like any member. Display names are not editable here because a display name belongs to the account across every community it is in.
A member with no callsign cannot use the terminal at all. Patrol CAD asks for one on arrival and does not continue without it.
To make a member pick a new callsign, press EDIT, clear the CALLSIGN field and press SAVE. The callsign is removed, a unit that was on duty is set off duty with a call-log note, and the member gets the callsign box the next time they open Patrol CAD. The audit log records the clearing.
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